Creating Game Ready Animations With the use of motion Capture
A downloadable game
Here is my submission for the Grads in games Search For A Star animation Category. I utilised Motion capture for my submission as that's where I hope to be focusing my career.
During my project I focus on the whole motion capture workflow from capturing the data, Retargeting, cleaning them up to be game ready animations before finally implementing them into ue4.
I also choose to Use the new MetaHumans With the hopes that I can take my work and create an animation pack to be uploaded onto the Unreal Engine marketplaces so that other users will be able to use my animation will any and all Metahumans.
Notes:
I used a lot of Gifs in my sketchbook and unfortunately they don't work in a pdf So here is the link to my google pages so u view my sketchbook working with all the gifs
https://docs.google.com/presentation/d/1-sxsWvTudvJIFGbveilEk61_glyY5FHGedtU2170...
There's a lot of stuff in my UE4 Project so I had to upload it to one drive the link is here
OneDrive
https://1drv.ms/u/s!AhNfvbcQ46uzmzUmbmk6-dk5YKOB?e=ecPKx9
Socials
ArtStation
https://www.artstation.com/joshuaprasser
LinkedIn
https://www.linkedin.com/in/josh-p-50a733141/
Big Thank You to everyone at the University of Huddersfield for allowing me to use their motion capture lab!
Status | Released |
Author | Joshua Prasser |
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